ohheylilly
New member
Hey everyone, who's interested in Virtual Production! Setting up a VP studio can be pretty challenging and costly, especially when it comes to a tracking system. But at least are different options to choose from. We made a quick demo that shows how to use Antilatency tracking with Unity. You can track cameras, objects and even body parts.
In this demo we have used a tracking area attached to the truss system, one tracker for the camera, and two trackers for each leg. All tracking data was transmitted to Unity via proprietary radio protocol, and was used for real-time rendering. No post-processing or cleanup whatsoever — only real-time data.
What do you think? Have you tried Virtual Production yet? I'd love to hear your thoughts on it!
In this demo we have used a tracking area attached to the truss system, one tracker for the camera, and two trackers for each leg. All tracking data was transmitted to Unity via proprietary radio protocol, and was used for real-time rendering. No post-processing or cleanup whatsoever — only real-time data.
What do you think? Have you tried Virtual Production yet? I'd love to hear your thoughts on it!