Animation of helicopter rotors

  • Thread starter Thread starter The Editor's Cave
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The Editor's Cave

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As a solution around sourcing 3D helicopters to be imported and keyframed to my footage, I've bought some model kits and will be green screening them into my footage. But I need to find a way to animate the rotor blades so that the heli's look as realistic as possible. So my question is, what is the best way to animate the rotor blades?
 
Your angle will be changing constantly so you'll really be adding work this way. It'd be much quicker to actually animate it in 3D than to track a blurred rotar in various angles.
 
How would I do this, I haven't really done any 3D work as yet.
 
You can get low end apps very cheap and even the higher end apps are affordable today. You could also freelance this part out, if uncomfy animating and compositing it yourself. PM me if you want a bid.
 
You can get low end apps very cheap and even the higher end apps are affordable today. You could also freelance this part out, if uncomfy animating and compositing it yourself. PM me if you want a bid.

The apps sound best for me, as I want to get as much experience out of this as possible. Can you recommend any good ones for me?
 
Dpends on your budget and your goals as an animator. C4D and 3Dsmax are very common applications today. Both are more than capable of doing what you want to do... which is basicly keyframing a chopper and compisiting it. You can use After Effects or something of the like to do the compositing after you animate it.
 
Yeah I've heard of 3Dsmax, I'll give it a bit of research, thanks.
 

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