As for the film look issue, you have to first begin with the understanding that most film is shot at 24 fps, sometimes 25 fps (for PAL television), and rarely 30 fps (for NTSC television when a 3:2 pulldown is to be avoided.)
The shutter in a film camera is normally a spinning disc, usually a half-circle (called a 180 degree shutter angle) that uncovers the film in the gate to expose the frame, then covers it so that the movement can advance the film to the next frame, ready to then be exposed. So if the camera is running at 24 fps with a 180 degree shutter, the exposure time (shutter speed) is 1/48th of a second. So half the time, a moving object is not being recorded by the film camera. And motion is sampled 24 times a second.
An classic interlaced scan camera shoots either 50 (PAL) or 60 (NTSC) fields per second, and there are two fields for each frame of video, hence why PAL is 25 fps and NTSC is 30 fps. But the interlaced-scan cameras are capturing reality as a series of fields, not whole frames (a field contains every other line needed to build up a whole frame; the second field contains the alternate lines.) So a moving object is in one position on Field One and moved to another position on Field Two. A video camera has an electronic shutter, but it is common to shoot without the shutter on, so at 60 fields per second for NTSC, the exposure time per field is 1/60th of a second.
So imagine the difference in motion rendition from a camera that takes a whole frame 24 times a second with a shutter closed 50% of the time, versus a video camera that takes a field 60 times a second, with no shutter usually employed, so no temporal gaps between each image taken, and with the second field being interlaced with the first to create a whole frame of video.
Since 60 times is a higher sampling rate than 24 times, motion tends to look more fluid and smooth with standard 60i video than with 24 fps film. This would not be true if a film camera was running at 60 fps and the image was then projected at 60 fps.
So motion rendition is one of the classic differences between 24 fps film and interlaced-scan video. This is why there has been an interest in 24P video cameras, which capture reality 24 times per second as entire frames (progressive-scan instead of interlaced-scan.)
Besides motion rendition, other comparison issues are resolution, exposure latitude, grain vs. noise, random grain structure vs. fixed pixel grid pattern and how that affects aliasing and edge detail, artificial sharpening used by lower resolution video cameras, gamma curves (how they handle extreme under and overexposure), video artifacts like compression, color-subsampling, pulldown issues when converting 24 frames to 60 fields, interlaced-scan artifacts when deinterlacing, and how all of these interact with the method of presentation (35mm print projection, digital projection, HD, PAL, NTSC broadcasting, etc.)
To go through all of that would take several posts. I'd start doing some Google searches if I were you, and get some textbooks...