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  1. baardrg

    I'm new in 3D animation.. need some help!

    and you would use the CV tool or Ev tool to do that. If you are familiar with software like Adobe Illustrator, you can also use the line tool in it to create your shape, save the lines as vector image and import it to Maya and then use the Extrude, loft or planer tool. Maya also have it's own...
  2. baardrg

    Render from Maya to Pinnacle

    I haven't used Pinnacle Studio much, but softwares liked Adobe Premiere, After Effects, Final Cut Pro, have an option to import Image Sequence when importing images numbered after eachother. When doing so, the file shows up as one, but when played, all frames will play as a clip. If Pinncale...
  3. baardrg

    Maya- is it the hardest 3D-ani program to learn?

    Maya is probably one of the most complicated 3d tools out there, but that is what makes it so great and favored by the major studios. The basics are not hard to learn, but it will take you some time to get familiar with the GUI (Graphical User Interface). In Maya you can do the same thing in so...
  4. baardrg

    Which render shall I use in Maya?

    You probably have figured it out by now, but for others who may have the same question. For basic renders in Maya, use Software Render. If using particales, make sure they are one of the Software Render compatible ones, if not, the particles have to renders by them selves using the Hardware...
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